Experience:
Sony Imageworks (Environment Artist/Hard Surface Modeler)
Hotel Transylvania - Feature
Culver City, CA
December 2011 – current
Duck Studios (Organic/Hard Surface Modeler, Environment Artist)
Cox Communications- Commercial
Los Angeles, CA
August 2011 – December 2011
Public VFX (Organic/Hard Surface Modeler, Environment Artist)
Chevy - Commercial
Santa Monica, CA
May 2011 – August 2011
Pixomondo (Organic/Hard Surface Modeler, Environment Artist)
EXIT STRATEGY - TV Show
Burbank, CA
February 2011 – March 2011
Public VFX (Organic/Hard Surface Modeler, Environment Artist)
FARMERS INSURANCE- Commercial
Santa Monica, CA
February 2011 – March 2011
Duck Studios (Organic/Hard Surface Modeler, Environment Artist)
Cox Communications, Pop Tart - Commercial
Los Angeles, CA
January 2011– February 2011
Scanmatter (Hard Surface Modeler)
Lincoln -Commercial
Los Angeles, CA
September 20th 2010 – September 24th 2010
Sony Imageworks (Environment Artist/Hard Surface Modeler)
SMURFS - Feature
Culver City, CA
January 2010 – August 2010
Education:
Full Sail University
Orlando, FL
Bachelor of Science in Computer Animation
August 8, 2008
Programs:
- Maya -3ds Max 9.0
- Unreal Editor - Final Cut Pro
- After Affects - Z Brush
-3D Coat
- Adobe Photoshop 7.0, CS2, CS5 -Adobe Premiere and Illustrator
Skills:
Polygon Modeling: Modeling skills in high resolution, hard surface objects. I am also able to create detailed models using a low amount of polys for background purposes or video games.
Retopologizing: I’m very good at taking CAD data and retopologizing it. I make the topology match and look very clean while also doing it at a very efficient pace.
UV Mapping: Able to UV map props and objects quickly and effectively.
Texturing: Ability to create seamless textures and UV specific textures, while maintaining specific project style.
Lighting: Ability to create basic lighting on exterior and interior environments.
Other: Also able to animate and create basic rigs if required.
Experience:
- Worked for a large production company on a feature film.
- Strong proficiency in all the programs listed previously.
- Great design sense.
- Excellent drawing skills.
- Leadership experience, group coordination and organization.
- Superior communication skills.
- Able to produce high quality results under pressure.
Please Contact Bob Coleman
13323 Washington Boulevard, Suite 304, Los Angeles, CA 90066
310-788-3918 M. 310-293-8718 F. 310-788-3415 http://www.d-a-a.com
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