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James Parris was born
in 1969 to A Doctor/Nurse couple in Queens, New York. His leap
into commercial art began at the prestigious High School of Art & Design
in Manhattan, where he majored in Illustration, internalizing the
principles of design, along with drawing and painting technique.
He continued his studies at Pratt Institute in Brooklyn, honing
his craft and attaining a BFA in communications design.
After freelancing for a few years as an illustrator/storyboard artist in New York, James was approached by Walt Disney Feature Animation and asked to relocate to their fledgling east-coast facility in Orlando. As a Disney animator, James was a prominent artistic voice, contributing to the box-office triumph of 'The Lion King' in 1993, and staying on through the production of 'Tarzan' in 1998. James' ultimate goal of live-action filmmaking brought him to Los Angeles, where he currently resides.
After brief stints at the Dreamworks Animation studio, MTV, Duck Soup and SimEx
Digital Studios, he was invited to join the Digital Character team at Sony Pictures
Imageworks to help bring another box-office smash - 'Spider-Man', to life. As
a visual effects concept artist, James helped develop many of the effects used
in Fox's 'X-Men 2' at Cinesite Digital Studios, as well as creating animated
effects for the 'Nightcrawler' character. At Digital Domain, James worked under
the Direction of Alex Proyas to give life to 3-d androids for Fox's 'I, Robot',
and is currently developing animated elements at Electronic Arts for a new ‘James Bond’-themed
video game.
Between projects, James keeps busy storyboarding for commercials and music videos, providing art direction for independent films as well as writing and developing his own material. |
Please Contact
Bob Coleman
13323 Washington Boulevard, Suite 304, Los Angeles, CA 90066
310-788-3918 M. 310-293-8718 F. 310-788-3415 http://www.d-a-a.com
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